Frequently Asked Questions

MintDice's Online Slots are an exciting Bitcoin game with multiple payout levels. You first need to pick your machine, with the blue colored Low Risk Slot Machine as the most conservative, the  green colored Medium Risk Slot Machine and the cinnamon red colored High Risk Slot Machine game as the riskiest. The larger you bet, the larger your jackpot will be.

In MintDice's slots there are 9 possible ways to win. If you match an identical icon 3, 4 or 5 times in a row along any of the lines below you will win! And keep an eye out for Wild Icons - they can turn themselves into any piece necessary to help you win the most! The payout lines are as follows:

Slots Payout Lines

The prizes can stack multiple ways so you can win multiple times in a single game!

The rewards for each prize will vary by each machine's color. The following charts show the payouts below based on a 10 credit bet (meaning a win of 20 credits will double your money):

Low Risk / Blue Machine:

Blue Payout Table

Medium Risk / Green Machine:

Green Payout Table

High Risk / Red Machine:

Red Payout Table

๐ŸŽฐ Slot Machine Type ๐ŸŽฐ ๐ŸŽ‰ Jackpot Prize ๐ŸŽ‰ ๐Ÿคž Jackpot Odds ๐Ÿคž
Blue / Low Risk 100x 1 in 10,485.7
Green / Medium Risk 1,000x 1 in 47,662.5
Red / High Risk 10,000x 1 in 262,143.7

MintDice's Slots use a random number generator ranging from 0 to 1,048,575. Each of these values points to a specific prize for the slots machine to pay out. Unfortunately, the methodology used for this is extremely complicated and semi-proprietary so we cannot publish the numbers publicly, and even if we did, it would be a giant unreadable mess. We do promise our game is completely fair and have brute force tested this mechanism on very large sample sizes to make sure the game works as intended.

Suffice to say, the larger the number that you generate, the larger your expected prize will be, with the jackpot prizes at the top end of the range. If knowing precise outcomes is important to you, we'd kindly suggest playing our Plinko game instead and reading about the known Provably Fair mechanism we use for Plinko here.

We are working hard to incorporate this feature, but it is not ready yet. Keep checking back.